What's included
Overview
GFX Advanced HUD, Free for ESX and QB-Core
GFX Advanced HUD is a free HUD script for FiveM that covers the usual status bars, then hands the styling over to your players through an in-game settings menu. Everything else is adjustable from the config file to match your community, and it runs on both ESX and QB-Core.
Available exclusively on GFX Store.
What it shows
- Character stats: Health, Armor, Hunger, Thirst, Energy, Stamina and Mental Health, with 4 distinct designs for the status boxes.
- Map display: location and time on screen.
- Key binds: essential key bindings displayed for players.
- Vehicle HUD: detailed vehicle information, including a responsive nitro gauge.
Player-side customization menu
Players tune the HUD themselves without touching a config:
- Colors: recolor status indicators to suit personal preference or your server theme.
- Layout: rearrange HUD elements to fit individual needs.
- Visibility: show or hide components to tailor the display.
- Styles: switch between the 4 character status box designs.
Server-side setup
Everything is adjustable through the config file, so you set the defaults and the look before players ever open the menu.
Get it free on GFX Store.
Specifications
Add this line to your server.cfg once the download is uploaded to resources/ (replace the folder name if yours differs):
ensure free-fivem-hud-script
Frequently asked
How is Free GFX Advanced HUD with Player Menu delivered?
Instantly by email after checkout — a download link lands in your inbox the moment payment clears. No manual approval, no waiting on a ticket.
Is it compatible with esx, qbcore, qbox?
Free GFX Advanced HUD with Player Menu is built for esx, qbcore, qbox. Check the specifications below for the exact dependency list.
Do I get future updates?
Yes — lifetime updates are included at no extra cost. New versions appear in the same download area you were originally emailed.
Can I customize the config?
Most behaviour is exposed as config options inside the resource — prices, permissions, locations and pacing can be tuned without touching the core files.