What's included
Overview
Server-Side Anticheat Shaped by Five Years of Real Cheaters
This anticheat ran on the author's own live server for over five years before being refactored for release, so every detection rule exists because a real player tried the exploit. It shuts down the things griefers actually do: super punch, entity spam, fake payment events, weapon-give natives, restricted model spawns. All checks run on the server, there is no client-side bloat, and it works with any framework.
What It Blocks
π¨ Integrated ban system: stores bans in the database and can hook into your own ban system.
β Super punch prevention: shuts down overpowered melee attacks, also known as super punch.
π οΈ Entity spam detection: catches players spam-spawning vehicles, objects or peds, with custom limits for specific models and entity types.
π Blocked event protection: ships preloaded with a list of server-side events to block, banning players who trigger unauthorized actions like fake job payments.
π Model blocking: automatically cancels or bans attempts to spawn restricted props, vehicles or peds, backed by a curated list of 841 blocked models.
π Weapon event protection: stops players giving weapons to or stripping them from other players through specific natives.
π― Advanced banning system: tracks players across multiple identifiers, tokens included, and updates bans dynamically when a banned cheater rejoins.
βοΈ Fully customizable: set bans, logs or other actions for each type of violation.
π Performance optimized: built for efficiency so the anticheat itself never becomes the resource slowing your server down.
π‘ Framework independent: works with any server framework.
π» Fully server side: all detection is handled on the server.
Admin Commands
/gs_ban [playerId]: ban a player by their server ID, with an optional reason/gs_refreshbans: reload all bans from the database, useful after adding or removing bans manually/gs_removeban [banId]: unban a player by specifying the ban ID/gs_blockentities [playerId]: temporarily restrict a player from spawning entities for a specified time/gs_unblockentities [playerId]: lift the restriction so the player can spawn entities again/gs_entitycleanup [playerId]: clear all entities recently spawned by a specific player
Specifications
Add this line to your server.cfg once the download is uploaded to resources/ (replace the folder name if yours differs):
ensure optimized-anticheat-fivem
Frequently asked
How is Optimized Anticheat FiveM delivered?
Instantly by email after checkout - a download link lands in your inbox the moment payment clears. No manual approval, no waiting on a ticket.
Is it compatible with esx, qbcore, qbox?
Optimized Anticheat FiveM is built for esx, qbcore, qbox. Check the specifications below for the exact dependency list.
Do I get future updates?
Yes. Updates are included at no extra cost. New versions appear in the same download area you were originally emailed.
Can I customize the config?
Most behaviour is exposed as config options inside the resource - prices, permissions, locations and pacing can be tuned without touching the core files.
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