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What's included

Businesses created, owned and rented fully in-game
Metadata item selling prevents the repair glitch
Placeable markets for vending away from fixed locations
Custom employee ranks and permissions per business
Zone types control crafting and supply store stock
Trade listings posted per business by the owner
Dirty money accepted based on zone settings
Daily and recent sales data in the management menu

Overview

What is this?

A resource for creating businesses in-game that your players can own, manage and run across your server. The main difference from competing business scripts is a fully integrated player economy. Your businesses become more than a simple spot to purchase something, and the feature list below shows why.

Features

  • In-game creation: businesses are player ownable and rentable, built fully in-game.
  • Persistent locations: both stores and placed markets survive restarts.
  • Placeable markets: run a vending business instead of setting up at a fixed location.
  • Metadata item selling: sell unique and used items. This also prevents the infamous repair glitch found in other business resources.
  • Trade listings: listed uniquely per business by the owner or roles the owner permits.
  • Employee and role framework: create your own ranks and permissions inside each business.
  • Zone types: determine what is craftable and purchasable via the supply stores configured per zone.
  • Supplies store: stocks different items per zone type, restrictable to specific zone types.
  • Furniture: placeable by admins and owners per business.
  • Storage: keep items and parts safe.
  • Crafting: different item opportunities depending on the business zone.
  • Sales data: check daily and recent sales through the management menu.
  • Currencies: accept dirty money for transactions based on the zone's settings.

Requirements

  • ESX (1.1+), QBox or QB. You can also code your own bridge for another framework, the bridge is fully accessible.
  • ox_lib (required, works anywhere).

Metadata Support

Metadata reading and saving works with:

  • Ox Inventory
  • Quasar Inventory
  • Any inventory using QBCore's inventory functions (lj-inventory and qb-inventory, for example).

Installation

  1. Install the SQL and items from the INSTALL folder.
  2. ensure pickle_businesses
  3. Select a target option in the config if your server uses a target resource.
  4. Restart the server.

Specifications

Framework
esx · qbcore · qbox
Category
Creator
Idle resmon
0.00 – 0.02 ms
Delivery
Instant email — unique per-order link
Updates
Lifetime — never pay again

Add this line to your server.cfg once the download is uploaded to resources/ (replace the folder name if yours differs):

ensure player-owned-businesses-trading-system

Frequently asked

How is Player-Owned Businesses With Trading System delivered?

Instantly by email after checkout — a download link lands in your inbox the moment payment clears. No manual approval, no waiting on a ticket.

Is it compatible with esx, qbcore, qbox?

Player-Owned Businesses With Trading System is built for esx, qbcore, qbox. Check the specifications below for the exact dependency list.

Do I get future updates?

Yes — lifetime updates are included at no extra cost. New versions appear in the same download area you were originally emailed.

Can I customize the config?

Most behaviour is exposed as config options inside the resource — prices, permissions, locations and pacing can be tuned without touching the core files.