What's included
Overview
ProdigyRP 2.0 Inspired Target, an ox_target Redesign
This is a redesign of ox_target built to replicate the ProdigyRP 2.0 target UI with a 1:1 / 1:2 approach. It runs on ox_target and ox_lib, so you keep the performance and compatibility of the standard stack while the interaction UI itself gets rebuilt from scratch.
What it does
- Recreates the ProdigyRP 2.0 target UI, built from the ground up
- Custom hover effects, sprite icons and a scalable UI
- Smooth eye icon animations and active zone effects
- Modern and lightweight in feel
- Fully customizable through its own exclusive config file
Config options
Everything visual is exposed in the config:
- UI scale: adjust the whole interface
- Sprite colors: separate default and hover values
- Transparency: main color, hover overlay and background
- Eye icon: icon, size, color and active color
- Text color: match it to your server's palette
- Position offsets: fine-tune eye placement
Compatibility
Framework independent, so it drops into most server setups regardless of what you run. Optimized for performance and client-side responsiveness.
What you get
A cleanly structured resource folder. Drag it in, drop it, configure, done.
Specifications
Add this line to your server.cfg once the download is uploaded to resources/ (replace the folder name if yours differs):
ensure prodigyrp-2-0-ox-target-redesign
Frequently asked
How is ProdigyRP 2.0 Inspired ox_target Redesign delivered?
Instantly by email after checkout — a download link lands in your inbox the moment payment clears. No manual approval, no waiting on a ticket.
Is it compatible with esx, qbcore, qbox?
ProdigyRP 2.0 Inspired ox_target Redesign is built for esx, qbcore, qbox. Check the specifications below for the exact dependency list.
Do I get future updates?
Yes — lifetime updates are included at no extra cost. New versions appear in the same download area you were originally emailed.
Can I customize the config?
Most behaviour is exposed as config options inside the resource — prices, permissions, locations and pacing can be tuned without touching the core files.