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What's included

Unlimited crafting locations with unique recipes
Unlimited recipes with skill checks
Player owned exclusive crafting locations
Job locked benches with on-duty check
Responsive UI across screen sizes
ox_target and qb-target interaction
ESX, QBCore and Qbox support

Overview

FiveM Crafting Script

A crafting system built around locations and skills. Every bench can carry its own recipe list, its own requirements, and its own owner, so a mechanic shop workbench does not have to behave like a meth table in the woods.

What it does

  • Unlimited crafting locations, each with its own recipe list and requirements
  • Unlimited recipes, with per-recipe requirements and skill checks
  • Player owned locations so specific players can access exclusive benches
  • Job owned locations that can be restricted to a job, with optional on-duty check
  • Clean responsive UI that adapts to different screen sizes and resolutions

Framework and target support

Works with ESX, QBCore and Qbox out of the box. Target interaction runs on ox_target or qb-target.

Specifications

Framework
esx · qbcore · qbox
Category
Idle resmon
0.00 – 0.02 ms
Delivery
Instant email — unique per-order link
Updates
Lifetime — never pay again

Add this line to your server.cfg once the download is uploaded to resources/ (replace the folder name if yours differs):

ensure fivem-crafting-script-locations

Frequently asked

How is Location Based Crafting System delivered?

Instantly by email after checkout — a download link lands in your inbox the moment payment clears. No manual approval, no waiting on a ticket.

Is it compatible with esx, qbcore, qbox?

Location Based Crafting System is built for esx, qbcore, qbox. Check the specifications below for the exact dependency list.

Do I get future updates?

Yes — lifetime updates are included at no extra cost. New versions appear in the same download area you were originally emailed.

Can I customize the config?

Most behaviour is exposed as config options inside the resource — prices, permissions, locations and pacing can be tuned without touching the core files.