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Fleet packs and the scripts around them

A city is judged at the curb. This shelf covers the emergency fleet in its non-ELS packs, the uniforms inside the vehicles, and the small scripts players notice on the street: drift smoke that follows the slide, headlights that wink.

Fleet packs and the scripts around them - FiveM Cars

Scripts in this category

7 products
NEW
QBCore V6 Full Server Pack with 220+ Scripts
ESXQBCoreQbox
220+ scripts shipped as one ready-to-run QBCore city
$110.00
SALE
EVP V2 Non-ELS Police Vehicle Pack for FiveM
ESXQBCoreQbox
22 non-ELS LEO vehicles with modular lightbars and callsigns
$249.99 $59.99
SALE
EVP V1 Non-ELS FiveM Police Vehicle Pack, 41 Cars
ESXQBCoreQbox
One purchase covers 41 non-ELS lore friendly police vehicles for life
$499.99 $299.99
SALE
NoPixel 4.0 Server Framework, QBCore V7 Full Server Files
ESXQBCoreQbox
A complete NoPixel 4.0 style city on the latest QBCore
$160.00 $110.00
Free FiveM Drift Smoke Script, Synced at 0.01ms
ESXQBCoreQbox
Synced drift smoke every player on the server sees
FREE
SALE
EUP Police and EMS Uniforms with Editable Patches for FiveM
ESXQBCoreQbox
Mix base uniform colors independently of department patches and insignia
$49.99 $25.99
Free FiveM Winking Headlights Script
ESXQBCoreQbox
Wink your ZR350 and Futo2 headlights with a keypress
FREE

The emergency fleet

The non-ELS police vehicle pack and the EVP v2 emergency line cover patrol, EMS and support vehicles with lighting handled through native audio and carcols rather than an ELS dependency, which keeps the client requirements short. Listings state what each pack streams and how liveries are organized, so you know what lands in your resources folder before you commit the download.

The crews inside them

A correct fleet with default peds breaks the scene. The EUP police and EMS uniform pack dresses both services and lists its own requirements independently, because clothing systems vary more between servers than vehicle streaming does. Check its listing against your wardrobe or clothing resource of choice.

Street-level touches

Two small scripts on this shelf do outsized work in clips and chases: drift smoke that tracks the slide instead of the wheel, and winking headlights for the meet-up crowd. Both are the kind of resource players notice in the first minute and stop thinking about after, which is the compliment that matters.

Streaming and stack notes

Vehicle packs are streamed assets first: framework requirements only enter where a script grants menus or controls. Non-ELS means no ELS client resource is needed; lighting patterns ride the vehicle files themselves. As with any streamed content, watch your asset budget and bring large packs up on a development instance to check handling and LODs before the whole city downloads them.

Frequently asked questions

What does non-ELS actually mean?

Lighting and sirens are baked into the vehicle files using native patterns instead of requiring the ELS client resource. Players install nothing, and the server keeps one fewer dependency.

Do vehicle packs need ESX or QBCore?

Streaming a vehicle is framework-neutral. Framework lines appear only when a pack bundles scripts, like control menus or garage integration, and each listing states that separately.

Are these add-on vehicles or replacements?

Each listing says which model it uses. Add-on packs bring their own model names and slots; replacement packs overwrite base game vehicles and need matching handling data.

What does the EUP pack require?

Its listing names the clothing setup it expects. Uniform packs depend on your wardrobe or clothing resource far more than on the framework, so check that line against your server first.