Jobs your players clock into
A job script earns its slot when players queue up for shifts. This shelf covers kitchens in Gabz interiors, mechanic bays, tow and recovery runs, farm work and dealership desks, and every listing states the framework build and the menus it expects.
Scripts in this category
32 productsFrom first shift to boss menu
A working job needs more than a paycheck loop. The ones stocked here carry duty toggles, task chains players can learn, society accounts that pay out through your framework, and boss menus for hiring and pricing. On ESX that means esx_society compatibility where the listing states it; QB builds route through their own management resources.
The kitchens
Food roleplay is the busiest corner of the shelf. DRC's Burgershot job wraps cooking, forty delivery points and a staffed interior around the Gabz building. Hornys brings its own restaurant loop, and the all-in-one restaurant script covers multiple venues from one config. If none of the presets fit your city, the restaurant creator script turns any interior into a working kitchen without code edits.
Garages, yards and roads
The mechanic line runs from a straightforward repair job to a full workshop with lifts and diagnostics, with a free OBD scanner as the entry point. Tow work comes in two shapes: a flatbed script with physical loading, and mission-driven recovery runs. Dealership desks range from a free player-owned lot to auction and direct-sale systems where players move stock themselves.
Off the payroll
Not every job needs an employer. Hunting, vineyard work and gold panning give solo players an income loop, and the surgery and fingerprint tools give medical and police RP something to do between calls. Most of these are small, single-purpose resources that slot beside an existing job roster rather than replacing it.
Frequently asked questions
Do these jobs pay through esx_society?
The ones with employer structures state their society or management dependency on the listing. Solo income loops like hunting or gold panning pay directly and skip society accounts entirely.
Do I need Gabz interiors for the restaurant jobs?
Only where the listing names a specific interior, like the DRC Burgershot build. Creator-style scripts let you place a kitchen in any interior you already stream.
Can players own and run these businesses?
Several listings are built for exactly that: player-owned dealerships, the trading system for business ownership, and boss menus with hiring and pricing. The product page says which model a job uses.
Can two jobs from different creators run together?
Usually, if they do not fight over the same interior or society resource. Check what each job registers and test hires, duty and payouts on a development server first.