What's included
Frequently bought together



Overview
The #1 most popular paid money washing script in FiveM. Advanced Money Laundering gives your players two methods to clean dirty money, a ped they can haggle with, and a built-in XP system you can tune line by line, so washing cash becomes actual progression instead of a single interaction.
The TL;DR
- Works by default on ESX, QBCore and QBox, and the open source bridge makes it adaptable to any framework
- More than 600+ lines of possible configuration
- Built-in, completely customizable experience and leveling system
- Phone support: qb-phone, qs-smartphone (normal and pro), lb-phone, gksphone, npwd and yseries
- Dispatch support: cd_dispatch, qs-dispatch, ps-dispatch, core_dispatch, rcore_dispatch and more
- Vehicle key support: wasabi_carlock, okokGarage, qb-vehiclekeys, qs-vehiclekeys, cd_garage and more
- Fuel support: LegacyFuel, ox_fuel, ps-fuel, cdn-fuel, okokGasStation, nd-fuel and more
- Dedicated server-side logs file for Discord webhook integration
- Supports every type of dirty money: black_money, markedbills, with metadata or without
- Optimized on both client and server to run smoothly on the largest servers
Compatibility
ESX, QBCore and QBox work out of the box, and the included open source bridge makes the script adaptable to any framework with some technical know-how. All major targeting resources are supported (ox_target, qb-target and qtarget), or you can run every interaction through TextUI instead. The code for targeting, TextUI, progress bars and more is open source, so you can match it to your exact setup.
Leveling System
The experience system rewards players for their progress and hands you full control over how that progress works. Set how much XP each level requires, the tax rate applied at each level, the negotiation success and rejection chances, which level unlocks the warehouse, and add or remove levels entirely.
Negotiations
A single config toggle lets players bargain with the ped for a better exchange on their dirty money. Every level has its own negotiation chance, so the higher a player climbs, the more often their offers get accepted.
Warehouse
The warehouse is where every player wants to end up: bigger amounts, washed more efficiently. You control the minimum and maximum limits, how long a wash takes (hours or even days if you want, progress saves through restarts and logouts), whether access requires buying a key, and whether it is gated behind a level or open to anyone holding one.
Vehicle Rentals
Players starting a laundering contract are handed a vehicle by default. Pick the model or let the script choose randomly from a list, charge a deposit and decide how much of it comes back when the vehicle is returned, or disable rentals altogether.
Phone Integration
Default support covers qb-phone, qs-smartphone, qs-smartphonepro, npwd, lb-phone, gksphone and yseries. If your phone is not on the list, set it to custom and wire your exports into the open source functions, or skip phones entirely and use the default alert dialog.
Plug n' Play
Spend less time setting up: 75+ preconfigured locations, 75+ possible ped models, 7 phone systems, 7 dispatch systems, 6 notification scripts, 7 fuel systems and 8 vehicle key scripts all ship ready to go. Anything not included is easy to add yourself.
Specifications
Add this line to your server.cfg once the download is uploaded to resources/ (replace the folder name if yours differs):
ensure money-laundering-script
Frequently asked
How is Money Laundering delivered?
Instantly by email after checkout — a download link lands in your inbox the moment payment clears. No manual approval, no waiting on a ticket.
Is it compatible with esx, qbcore, qbox?
Money Laundering is built for esx, qbcore, qbox. Check the specifications below for the exact dependency list.
Do I get future updates?
Yes — lifetime updates are included at no extra cost. New versions appear in the same download area you were originally emailed.
Can I customize the config?
Most behaviour is exposed as config options inside the resource — prices, permissions, locations and pacing can be tuned without touching the core files.